Intersecting Edges

In LightWave 3D, managing intersecting edges involves the use of modeling tools to identify and correct geometry where edges cross or intersect in an unintended manner, which can cause rendering artifacts or issues with further modeling steps. The process typically includes utilizing Boolean operations or manual adjustments to vertices and edges to resolve intersections, ensuring a clean, artifact-free mesh. This correction is crucial for maintaining the integrity of the 3D model, facilitating smoother animations, and achieving higher-quality renders.