Lino Grandi continues his educational series of in-depth Genoma 2 tutorials with six new videos covering everything from Unity to Presets
Sun 15 Mar 2015
Lino Grandi, resident LightWave animator and the force behind Genoma 2 technology in LightWave 2015, has created three new series of Genoma 2 video tutorials all designed to help you better understand the power and flexibility of this robust rigging environment. Check out these videos and see how they can help improve your creative pipeline for games and more.
Top of 33 Multimedia has created new Genoma rigging tutorials for LightWave 11.6
Thu 06 Nov 2014
Top of 33 Multimedia has created new Genoma tutorials that guide you through the character rigging/animation process in LightWave 11.6.
Offering LightWave Training and Tips to the artistic communities in Turkey
Wed 29 Oct 2014
Top of 33 Multimedia has created an in-depth how-to tutorial for camera mapping in LightWave 11.6
Thu 25 Sep 2014
In this tutorial video Top of 33 Multimedia shows you how to set up Camera Mapping in LightWave, a technique used to project an image onto simple geometry to give the appearance of three dimensions.
Lorenzo Zitta uses LightWave 11.6 to model a creature for 3D World magazine issue 187
Tue 16 Sep 2014
Italian artist Lorenzo Zitta is no stranger to creating amazing creatures in LightWave. He recently used LightWave 11.6 and Zbrush to create a lizard creature tutorial for 3D World magazine (issue 187). Watch his video tutorial and see how this talented artist makes it all come together.
Tue 12 Aug 2014
The LightWave 3D Group put together a SOCIAL SHOWCASE for SIGGRAPH Week 2014. The line up, shared through LightWave social media networks, features a new LightWave 2014 Show Reel, LightWave video tutorials from leading artists and instructors, artist and studio profiles, and more. Check out the line up, we're pretty sure there is something that you'll find interesting.
Ian Thompson offers a four-part video tutorial for camera matching in LightWave
Tue 15 Jul 2014
Ian Thompson has created a detailed four-part camera matching video tutorial that goes from camera matching directly inside LightWave 11.5 (this tutorial is not specific to LightWave 11.5) to a more advanced setup using SketchUp to match the camera before bringing it into LightWave to test a default cube. He goes on to add geometry in SketchUp for use in LightWave, resulting in a final VPR render. Included with the tutorials are downloads to the scripts and scene files.
The LWG teams up with SketchFab to create a new exporter plug-in to share, embed and view interactive 3D models online
Thu 12 Jun 2014
The LightWave 3D Group has teamed up with Sketchfab Inc. to deliver a free plug-in for LightWave 3D software version 11.5 or higher that seamlessly exports 3D models from LightWave to Sketchfab, a popular online web platform that allows users to publish, share, embed, and view interactive 3D models in real time.