LightWave Legend Larry Schultz crushes cans in his last tutorial for the LightWave 3D Group
Wed 19 Dec 2012
Creating a tutorial with tools and techniques that can be applied to other projects is always a challenge. However, not too long ago Larry Schultz (aka Splinegod) found a thread in the LightWave forum where an artist was looking for a way to animate the crushing of a soda can. After some thought, it was apparent he could create this type of animation using several segments, rather than a simple cylinder, to allow the areas to bulge and dent from the crushing force. Larry takes you through the process step by step in his last tutorial created for the LightWave 3D Group.
November 2012 Power Artist Brett Murrah creates stunning scientific vis with LightWave
Mon 19 Nov 2012
After all the research, client conferences, and consultations with medical experts and scriptwriters are complete, artist Brett Murrah of XVIVO Scientific Animation turns to LightWave 3D to translate his creative vision of these particular projects to 3D onscreen visuals. Brett has been selected as the LightWave Power Artist for November 2012.
Reflects on workflows past, including “Battlestar Galactica: Blood & Chrome”
Mon 19 Nov 2012
Doug Drexler, a television production veteran and longtime LightWave 3D artist, has won Emmy awards and accolades for his inventive visual effects work on myriad science-fiction (sci-fi) television programs, including multiple Star Trek and Battlestar Galactica series. Over the past three decades, he has been an integral part of various art and VFX departments and TV production workflows, some of which worked far better than others. It is the production pipeline on Battlestar Galactica: Blood & Chrome that he credits as the most efficient, creative, fulfilling, and cost effective of his career.
NBC Universal visual effects artists adopt LightWave 3D to deliver fast-paced VFX
Fri 09 Nov 2012
Battlestar Galactica: Blood & Chrome, a new science-fiction drama airing on Machinima Prime's YouTube channel beginning November 9, 2012 for 10 episodes and airing on SyFy February 2013, falls on the timeline between Caprica and Battlestar Galactica, in the tenth year of the first Cylon war. To bring this highly anticipated television series to life, the artistic team at NBC Universal relied on a LightWave pipeline to get the job done.
Render Vision Finland creates compelling visuals for clients using LightWave 3D
Mon 05 Nov 2012
3D architectural visualizations help architects, builders, and interior designers convey to their customers how a finished building or living space will look when the work is completed. Unlike 2D sketches, 3D architectural visualizations let the client view the place—whether it’s a house, apartment building, or room—in 360 degrees and photorealistic detail. Find out how Render Vision Finland creates visuals with LightWave 3D.
October 2012 Artist of the Month Chris Jones shares his experiences and gives a peek at his newest project
Wed 10 Oct 2012
While audiences were impressed and amused by this very special seven-minute 3D-animated cartoon, little did they know that 3D artist Chris Jones spent eight years of his life and exhausted his savings to make it. Go behind the scenes for more insight on the project and get a sneak peek at Jones's new 3D human project.
ProductionHub.com gets the scoop of LightWave 11.5's new features
Thu 30 Aug 2012
Rob Powers, President of NewTek's LightWave 3D Group, discusses the nuances of the LightWave 11 software featured at Siggraph 2012.
Stargate Studios uses LightWave 3D to deliver VFX for AMC's hit "The Walking Dead"
Wed 25 Jul 2012
“LightWave 3D has always been reliable. We know what we can get out of it and, more importantly, we are happy with the way we see LightWave evolving,” Lopez says. “We always check each year to see where our main applications are going. We’re really pleased and excited about where we see LightWave 11 right now and what NewTek is doing with it. It’s definitely going to keep us on track with LightWave.”