These Days, Everyone is George Lucas

The profiles VFX and spotlights LightWave

Fri 01 Feb 2013

Thanks to the digital revolution, Hollywood filmmakers are getting more bang for their buck – literally. The's Mara Gay discusses creating visual effects and spotlights the power of LightWave to make it happen.

3D Art Techniques Revealed: Robert A Brubaker

Robert A Brubaker detals how he creates some of his art images for 3D World

Tue 22 Jan 2013

3D World magazine interviews artist Robert A Brubaker on the creation of his 3D imagery--many of which are created with LightWave and Photoshop.

Architectural Trieste

December 2012 LightWave Power Artist Mitja Briščak visualizes architecture in realistic ways

Wed 19 Dec 2012

As a young boy, Mitja Briščak sat transfixed watching JumanjiJurassic ParkToy Story, and other CG blockbuster movies. His passion for feature film animation intensified when he came across a computer magazine that gave a behind-the-scenes look at how CG movies are made, including 3D character rigging, modeling, wire removal, and other magic tricks of animation. Today he creates architectural visualization with LightWave 3D while holding  to his dream of working in a large studio one day.

The "Unsung Heroes" of Character Animation

Cape Town's Character Matters Animation Studios keeps it creative with LightWave

Wed 19 Dec 2012

When you think of the movie capitals of the world, Cape Town, South Africa probably doesn’t come to mind. But that doesn’t stop Character Matters Animation Studios, a Cape Town-based character animation boutique with enormous talent and high aspirations that are achieved with LightWave.

FX Animation Barcelona Inspires Artistry

From visual effects to video games, students turn to LightWave to prepare for real-world production environments

Wed 19 Dec 2012

Xes Vilà, founder and school director of FX Animation, Barcelona, is passionate about his school, its students and the incredible CG they continue to create with LightWave 3D software. Not only is Vilà the school founder, he is also a longtime LightWave artist who first encountered the software on the Amiga. Now he utilizes the many new features in LightWave 11 on a regular basis.

In this Q&A, Vilà offers insight into the FX Animation School’s philosophy and curriculum, its students, and the tools they use to create their impressive work and the school’s highly successful conversion of students to production studios after graduation.

Welcome to Gate54

Artist Neil Maccormack brings fantastic, futuristic worlds to life with LightWave

Wed 19 Dec 2012

Great artists are often heralded for their distinctive, signature styles and Artist Neil Maccormack is no exception. His medium is a 3D canvas on which he creates visually expansive, futuristic, sci-fi worlds and fantastical moments. Maccormack brings his visually rich imagination to life with the help of LightWave 3D, which allows him to work much like a fine artist. But instead of applying paint to a canvas, he builds rich 3D images in layers—starting with a background then adding foreground layers and elementsmuch like an artist paints a watercolor.

Japanese Studio Profile: SUNRISE Inc.

Anime artists at SUNRISE explore creative freedom with LightWave

Wed 19 Dec 2012

Japan-based SUNRISE Inc. certainly knows how to keep an audience entertained with award-winning movies and animated shots that couple the art of traditional anime with 21st century CG technology. In this Q&A, learn how Animation Director Shuhei Morita and Manager Kiyohiko Takayama of SUNRISE have integrated LightWave into the studio’s production pipeline to help meet the studio’s tight deadline and deliver anime that really entertains.

Putting on the Crush

LightWave Legend Larry Schultz crushes cans in his last tutorial for the LightWave 3D Group

Wed 19 Dec 2012

Creating a tutorial with tools and techniques that can be applied to other projects is always a challenge. However, not too long ago Larry Schultz (aka Splinegod)  found a thread in the LightWave forum where an artist was looking for a way to animate the crushing of a soda can. After some thought, it was apparent he could create this type of animation using several segments, rather than a simple cylinder, to allow the areas to bulge and dent from the crushing force. Larry takes you through the process step by step in his last tutorial created for the LightWave 3D Group.