Variety magazine's David Cohen moderates a lively group of award-winning artists
Thu 10 Nov 2011
On November 10, 2011, NewTek hosted a special discussion with VFX industry icons Ron Thornton, Chuck Comisky, Doug Drexler and Eric Hance. Moderated by Variety Feattures Editor David S. Cohen, the panel discussed the current challenges of producing high-end, award-winning visual effects for television, while juggling increasingly difficult budgets and schedules.
Special event celebrating Emmy nominees and winners at the Television Academy
Thu 10 Nov 2011
LightWave 11 was unveiled to guests of the NewTek "VFX Minds" event, a powerful new version of the Emmy® Award-winning, professional 3D modeling, animation, and rendering software. LightWave 11 fits into any studio pipeline seamlessly, offering support for Autodesk Geometry Cache and FBX, including pixel-perfect camera matching with Autodesk Maya cameras. It also supports the Unity game engine and Pixologic GoZ ZBrush workflow, making it ideal for all production environments, including smaller specialized studios and individual artists.
Actor Jeri Ryan joins industry icons to celebrate LightWave artists
Fri 21 Oct 2011
NewTek, a worldwide leader of 3D animation and video products, announced today Emmy® winning, NewTek LightWave 3D® visual effects artists will be honored at the Academy of Television Arts and Sciences in Hollywood on Thursday, November 10, 2011. Actor Jeri Ryan, having achieved cult status early in her career as the character Seven of Nine in the hit series, “Star Trek: Voyager,” will host the evening. She will be joined by special guest, Dick Van Dyke, to celebrate the numerous Primetime Emmy Award-winning visual effects created with LightWave 3D software.
LightWave Delivers Final Pixels Onscreen for Spielberg's "Terra Nova"
Fri 30 Sep 2011
The two-hour premiere of Steven Spielberg’s highly anticipated "Terra Nova" television series, which aired Monday September 26, 2011 on Fox Television, brings visually astounding science-fiction to prime time television once again—and NewTek LightWave™ software played a key role in the delivery.
LightWave helps build a groundbreaking game for children
Tue 02 Aug 2011
An estimated one in three children in America today is overweight or obese, according to the National Health and Nutrition Examination Survey (NHANES). To help combat the growing epidemic, FunGoPlay.com has opened the world’s first virtual sports theme park—an innovative online sports world that bridges the gap between online gaming and physical activity among children. FunGoPlay artists relied on NewTek LightWave™ 10 software to create and deliver everything from eye-catching imagery and 3D elements, to customizable assets and interactive environments.
Innovative gaming company FunGoPlay.com creates a groundbreaking 3D gaming experience for children with LightWave
Tue 02 Aug 2011
FunGoPlay.com has opened the world’s first virtual sports theme park—an innovative online sports world that bridges the gap between online gaming and physical activity among children. FunGoPlay artists relied on NewTek LightWave 10 software to create and deliver everything from eye-catching imagery and 3D elements, to customizable assets and interactive environments.
Delivers stereoscopic camera rig, VPR functionality, Skin Shader node, and more
Thu 28 Jul 2011
NewTek, a worldwide leader of 3D animation and video products, announced LightWave™ 10.1, the latest version of its Emmy® Award-winning 3D modeling, animation, visual effects and rendering software, is now available. With powerful advanced modeling and animation tools designed to integrate into any production pipeline, LightWave 10.1 offers a new off-axis stereoscopic camera rig option, improved Viewport Preview Renderer (VPR), advanced import and export capabilities, including MDD and integrated Autodesk®Geometry Cache support, a new Skin Shader node, and more. Artists count on the features of LightWave to deliver stunning results.
Artist Richard Mans embraces LightWave as he embarks on his filmmaking career
Mon 25 Jul 2011
“Abiogenesis was a labor of love. A doodle taken to the nth degree,” says artist Richard Mans, describing his first animated short film.
After spending several years as a freelance animator, Mans wanted more. He wanted to create art with meaning. He wanted to take his work to a new level. He wanted more from his existing software tool set. “I realized that the only way forward for me,” he says, “was to make a short film.” And Abiogenesis was born.