New dedicated business division will accelerate product growth worldwide
Wed 01 Aug 2012
NewTek announced today the creation of the LightWave 3D® Group, a division of NewTek, Inc., based in Burbank, Calif. The new division will focus on delivering visualization and 3D products for a range of industries—from architecture, computer-aided design and product development to advertising, game development and feature films. NewTek also announced former NewTek VP and Head of 3D Development Rob Powers has been promoted to president of the LightWave 3D Group. Powers will leverage his extensive experience in the visual effects and film production industries to accelerate growth worldwide for the LightWave 3D Group with new product offerings, strategic partnerships, and targeted sales and marketing initiatives.
An overview of new features and workflows
Sun 29 Jul 2012
NewTek LightWave 11 made its debut earlier this year, bringing new functionality to an already robust 3D modeling, animation and rendering program. Some of the many new features in LightWave 11 that are widely used by artists include built-in instancing, Bullet hard body dynamics, and Flocking along with new workflow options such as GoZ support for Pixologic’s ZBrush software and the Unity game engine development platform.
LightWave 11.5, which incorporates several new features for modeling, flocking, instancing, hair and fur generation, and more. It also introduces Genoma, an advanced modular character rigging system for use in LightWave Modeler. Check out the 11.5 upcoming features.
Stargate Studios uses LightWave 3D to deliver VFX for AMC's hit "The Walking Dead"
Wed 25 Jul 2012
“LightWave 3D has always been reliable. We know what we can get out of it and, more importantly, we are happy with the way we see LightWave evolving,” Lopez says. “We always check each year to see where our main applications are going. We’re really pleased and excited about where we see LightWave 11 right now and what NewTek is doing with it. It’s definitely going to keep us on track with LightWave.”
A new indie project is fueled by artists, audiences and LightWave 3D
Wed 25 Jul 2012
A new trend is emerging for artists—one that bypasses Hollywood, studio execs and creative restrictions to deliver truly independent productions for both the silver screen and the Internet. One such indie project utilizing LightWave throughout the production pipeline, is Stasys—an action adventure sci-fi thriller web series from Kelly “Kat” Myers, creator, writer, director, VFX supervisor and artist for the series.
The production of Stasys is ambitious, but Myers’ extensive background with leading sci-fi productions like Battlestar Galactica and the recent independent film Iron Sky gives him the knowledge and confidence to launch the project. Add to it a dynamic team of artists and volunteers from around the world, all working together via the Internet, and the stage is set.
Gregory Glezakos recreates an ancient Astronomical Clock Tower with LightWave 3D
Wed 13 Jun 2012
Created by Gregory Glezakos, for his client Yafka, this is an accurate representation of the Astronomical Clock Tower, also known as Cosmic Engine. It was built in the Su Song Dynasty of ancient China on January 16, 1089A.D, and at the time, was a powerful instrument of astronomy. It has been revered as one of the most important scientific and technological achievements of ancient China.
Created using LightWave, Photoshop, Fusion and Realflow. Music by Nan Er Dang Zi Qiang (Drunken Master theme)
Except creates ecologically sustainable environments with LightWave 3D
Mon 11 Jun 2012
Imagine a world that is sustainable. Where resources like sunlight, water, greenery, and food are managed and conserved for ecological balance. And where people can reside in an environment that fosters health, well being, and a connection to their surroundings.
Except Integrated Sustainability is one of a rare breed of companies focused on dreaming up ways to live on this planet without harming it. With LightWave as its go-to 3D animation system, Except helps people imagine the innovative, ecologically sustainable environments they’ve designed by portraying them in credible, detailed 3D stills and animations.
Nickelodeon Animation Studio artists create prize animation with LightWave
Thu 07 Jun 2012
In 1998, as Viacom opened the Nickelodeon Animation Studio in Burbank, Calif., college student Ernest Chan was adopting NewTek’s LightWave 3D software for the first time. No one could predict at the time that these innovators and innovations would partner and, in doing so, deliver some of history’s most celebrated animations, which are beloved by millions, young and old, the world over.
Computer Graphics World reviews LightWave 11
Mon 04 Jun 2012
From CGW: With the release of Version 10 last year, NewTek began showing a new level of refinement to many areas of LightWave, making it the most solid version in years. In just a year’s time since that release, a new update, LightWave 11, has hit the market with new tools and enhancements that continue to show the development team’s focus on refinement. I’d like to highlight some of the new tools and enhancements that have increased my productivity and ability to tackle challenges quickly while in production.