Lightwave 3D Group takes on virtual production

Rob Powers has the industry cred to take on Autodesk and Lightstorm

Mon 27 Aug 2012

One of the newest companies to appear on the scene is Lightwave 3D Group. The Lightwave team has spun out from Newtek and is ready to stand on its own. It is being headed by Rob Powers, who led the Lightwave team within Newtek. Dominick Spina has joined the com­pany from Nvidia. He’s taking the role of chief marketing officer.

Build Surfaces in LightWave

3D World Magazine: Andrew Comb creates paint chips and blended surfaces in LightWave 11

Thu 23 Aug 2012

This tutorial will cover a number of techniques focused on building complex surfaces and simulating mixed materials, as well as showing you some more exotic tricks to get pretty lighting effects.

LightWave Brings Virtual Production Tools to Everyone

Groundbreaking performance capture with Playstation Move in LightWave 11.5

Tue 14 Aug 2012

The LightWave® 3D Group, a division of NewTek, Inc., announced today it is making  virtual production available to everyone with LightWave® 11.5’s Virtual Studio Tools, which offer real-time performance capture for virtual cameras, character puppeteering, and virtual lighting tools. Demonstrated publicly for the first time at SIGGRAPH 2012, actors used five individual Sony Playstation 3 (PS3) Move controllers concurrently to capture and play back live performance in real-time using LightWave 11.5 Virtual Studio Tools.

LightWave 11.5 Revealed at SIGGRAPH 2012

New features create a robust end-to-end 3D pipeline

Tue 07 Aug 2012

The LightWave 3D® Group, a division of NewTek, Inc., announced today LightWave 11.5, a powerful new edition of its Emmy® Award-winning 3D modeling, animation and rendering software. A complete 3D pipeline, LightWave 11.5 includes many new features to streamline productivity, including a new Genoma character animation and rigging system for Modeler, predator and prey flocking, Instancing, soft-body Bullet Dynamics, interchange support for Adobe After Effects and Pixologic’s GoZ Fiber Mesh, major workflow enhancements, and more.

LightWave 3D Group Launches New Website and Online Store to connect, educate and empower LightWave 3D artists all over the world

Thu 02 Aug 2012

The LightWave 3D Group, a division of NewTek, Inc., has launched a new LightWave 3D® website and online store at—the first of many new LightWave-based announcements planned for SIGGRAPH 2012.

LightWave 3D Group Announced - Powers Named President

New dedicated business division will accelerate product growth worldwide

Wed 01 Aug 2012

NewTek announced today the creation of the LightWave 3D® Group, a division of NewTek, Inc., based in Burbank, Calif. The new division will focus on delivering visualization and 3D products for a range of industries—from architecture, computer-aided design and product development to advertising, game development and feature films. NewTek also announced former NewTek VP and Head of 3D Development Rob Powers has been promoted to president of the LightWave 3D Group. Powers will leverage his extensive experience in the visual effects and film production industries to accelerate growth worldwide for the LightWave 3D Group with new product offerings, strategic partnerships, and targeted sales and marketing initiatives.

What's new for 11.5?

An overview of new features and workflows

Sun 29 Jul 2012

NewTek LightWave 11 made its debut earlier this year, bringing new functionality to an already robust 3D modeling, animation and rendering program. Some of the many new features in LightWave 11 that are widely used by artists include built-in instancing, Bullet hard body dynamics, and Flocking along with new workflow options such as GoZ support for Pixologic’s ZBrush software and the Unity game engine development platform.

LightWave 11.5, which incorporates several new features for modeling, flocking, instancing, hair and fur generation, and more. It also introduces Genoma, an advanced modular character rigging system for use in LightWave Modeler. Check out the 11.5 upcoming features.

The Engrossing Effects of "The Walking Dead"

Stargate Studios uses LightWave 3D to deliver VFX for AMC's hit "The Walking Dead"

Wed 25 Jul 2012

“LightWave 3D has always been reliable. We know what we can get out of it and, more importantly, we are happy with the way we see LightWave evolving,” Lopez says. “We always check each year to see where our main applications are going. We’re really pleased and excited about where we see LightWave 11 right now and what NewTek is doing with it. It’s definitely going to keep us on track with LightWave.”