LightWave Training
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Getting LightWave Keyframes into After Effects

George K shows how to get a scene from LightWave Layout to After Effects for Compositing

Wed 08 Apr 2015

Animating a Spaceship

Kemal Gunel takes a spaceship model and shows how to put it into motion in LightWave Layout

Tue 10 Mar 2015

Kemal Günel has crafted a two-part beginner’s video tutorial in LightWave 11.6.3 that shows how to animate a spaceship in Layout. Follow along for some helpful suggestions and get ready to put your own 3D ship model into motion.

LightWave 2015 Genoma 2 RDK : Aligning Items - Parts 1 and 2

Lino Grandi shows how to align the Bank of an item in Genoma 2 and Layout

Tue 24 Feb 2015

Lino Grandi continues to share new ways to make the most of Genoma 2 in LightWave 2015 with free hands-on video tutorials that you can put to use immediately.

Creating Curtains in LightWave

VFX Test Hub creates curtains with ClothFX

Wed 15 Oct 2014

VFX Test Hub uses ClothFX to create curtains in LightWave 11.6.2.

Symmetrical Editing in Layout

Ryan Roye demonstrates the concept of using motion modifiers to achieve symmetry editing in Layout

Thu 14 Aug 2014

Ryan Roye demonstrates the concept of using motion modifiers to achieve symmetry editing in Layout, both for moving things and adjusting character rigs.

Creating CG Water in LightWave 11.6

Louis du Mont shows you how to create stunning CG water effects

Wed 13 Aug 2014

Artist Louis du Mont shows how to create realistic CG water in Lightwave.

Light Painting in LightWave 3D

Artist Steve Mcardle shares his unique Light Painting approach for LightWave 3D

Tue 12 Aug 2014

Artist Steve Mcardle shares his unique approach to light painting in LightWave 3D. He uses lights as individual elements to help establish the shape and form of objects in a scene. Lights are the only elements describing the shapes and forms in the scene.

Flocking Fruit

Cody Burke shows how to use the flocking system in LightWave to create motion graphics

Mon 12 May 2014

In this tutorial, Cody Burke explains how to transfer agents from one mesh to another using the flocking system to create a interesting motion graphic.