Bullet Dynamics: Introducing Bone Dynamics in LightWave 2015
Lino Grandi covers the basics of Bone Dynamics in LightWave 2015.
Fri 23 Jan 2015
Lino Grandi covers the basics of using Bone Dynamics in LightWave 2015.
Genoma 2 for Character Animation in LightWave 2015
Two detailed video tutorials from expert character animator Lino Grandi detailing character rigging in Genoma 2
Mon 15 Dec 2014
Lino Grandi serves up two new in-depth LightWave 2015 video tutorials that cover how to adapt the Genoma 2 preset rig to a character.
Using the Dynamic Parenter Feature in LightWave 2015
Two videos from Lino Grandi showing how to use the new Dynamic Parenter in LightWave 2015
Fri 12 Dec 2014
Lino Grandi shows you how to make the most of the new Dynamic Parenter feature in LightWave 2015.
LightWave 2015 Bullet Dynamics Content and Set Up
Two videos from Lino Grandi looking at some of the scenes available in the LightWave 2015 content pack and showing you how to use this enhanced feature
Fri 12 Dec 2014
Lino Grandi takes a look at some of the scenes available in the LightWave 2015 content pack
Symmetrical Editing in Layout
Ryan Roye demonstrates the concept of using motion modifiers to achieve symmetry editing in Layout
Thu 14 Aug 2014
Ryan Roye demonstrates the concept of using motion modifiers to achieve symmetry editing in Layout, both for moving things and adjusting character rigs.
Flocking Fruit
Cody Burke shows how to use the flocking system in LightWave to create motion graphics
Mon 12 May 2014
In this tutorial, Cody Burke explains how to transfer agents from one mesh to another using the flocking system to create a interesting motion graphic.
NevronMotion: Kinect Facial Control
Lino Grandi demonstrates nodal controls for a character's head and facial animation
Thu 06 Mar 2014
In this NevronMotion video tutorial, Lino Grandi demonstrates how to properly set up the nodal controls in NevronMotion to control a character's head and facial animation in LightWave 11.6.
LightWave 11.6: Animate a Shark
Lino Grandi explains how to manually set up and use Spline Control to animate a shark along a path
Thu 31 Oct 2013
Lino Grandi shows you how to manually set up and use Spline Control in LightWave 11.6 to animate a shark along a path.