LightWave Training
Prev Next

Bullet Dynamics: Introducing Bone Dynamics in LightWave 2015

Lino Grandi covers the basics of Bone Dynamics in LightWave 2015.

Fri 23 Jan 2015

Lino Grandi covers the basics of using Bone Dynamics in LightWave 2015.

Genoma 2 for Character Animation in LightWave 2015

Two detailed video tutorials from expert character animator Lino Grandi detailing character rigging in Genoma 2

Mon 15 Dec 2014

Lino Grandi serves up two new in-depth LightWave 2015 video tutorials that cover how to adapt the Genoma 2 preset rig to a character.

Using the Dynamic Parenter Feature in LightWave 2015

Two videos from Lino Grandi showing how to use the new Dynamic Parenter in LightWave 2015

Fri 12 Dec 2014

Lino Grandi shows you how to make the most of the new Dynamic Parenter feature in LightWave 2015.

LightWave 2015 Bullet Dynamics Content and Set Up

Two videos from Lino Grandi looking at some of the scenes available in the LightWave 2015 content pack and showing you how to use this enhanced feature

Fri 12 Dec 2014

Lino Grandi takes a look at some of the scenes available in the LightWave 2015 content pack

Symmetrical Editing in Layout

Ryan Roye demonstrates the concept of using motion modifiers to achieve symmetry editing in Layout

Thu 14 Aug 2014

Ryan Roye demonstrates the concept of using motion modifiers to achieve symmetry editing in Layout, both for moving things and adjusting character rigs.

Flocking Fruit

Cody Burke shows how to use the flocking system in LightWave to create motion graphics

Mon 12 May 2014

In this tutorial, Cody Burke explains how to transfer agents from one mesh to another using the flocking system to create a interesting motion graphic.

NevronMotion: Kinect Facial Control

Lino Grandi demonstrates nodal controls for a character's head and facial animation

Thu 06 Mar 2014

In this NevronMotion video tutorial, Lino Grandi demonstrates how to properly set up the nodal controls in NevronMotion to control a character's head and facial animation in LightWave 11.6.

LightWave 11.6: Animate a Shark

Lino Grandi explains how to manually set up and use Spline Control to animate a shark along a path

Thu 31 Oct 2013

Lino Grandi shows you how to manually set up and use Spline Control in LightWave 11.6 to animate a shark along a path.

Prev Next