LightWave Training

LightWave 2015 新機能:「オーバースキャン機能」の紹

From Dstorm Japan

Thu 19 Mar 2015

LightWave 2015 新機能紹介動画、「オーバースキャン機能」の紹介動画を公開しました。

LightWave 2015 から、カメラの拡張機能として、オーバースキャン機能が実装されました。カメ­ラの画角を変更しなくても、カメラ領域外をレンダリングすることができる機能が実装さ­れました。

Texturing Game Assets in LightWave 3D

Simon Smalley shows how to use the UV tools in LightWave to texture game assets

Tue 17 Mar 2015

Using the copy/paste UV tools in LightWave 2015, this video shows how you can quickly UV map and texture a game asset with a low resolution texture map.

Genoma 2 to Unity

Lino Grandi shares how to move from Genoma 2 to Unity for game development pipelines

Mon 16 Mar 2015

Lino Grandi, resident LightWave animator and the force behind Genoma 2 technology in LightWave 2015, has created three new series of Genoma 2 video tutorials all designed to help you better understand the power and flexibility of this robust rigging environment. 

Animating a Spaceship

Kemal Gunel takes a spaceship model and shows how to put it into motion in LightWave Layout

Tue 10 Mar 2015

Kemal Günel has crafted a two-part beginner’s video tutorial in LightWave 11.6.3 that shows how to animate a spaceship in Layout. Follow along for some helpful suggestions and get ready to put your own 3D ship model into motion.

LightWave 2015 Genoma 2 RDK : Aligning Items - Parts 1 and 2

Lino Grandi shows how to align the Bank of an item in Genoma 2 and Layout

Tue 24 Feb 2015

Lino Grandi continues to share new ways to make the most of Genoma 2 in LightWave 2015 with free hands-on video tutorials that you can put to use immediately.

Understanding Genoma 2 Presets in LightWave 2015

Includes downloadable assets to help you follow along

Wed 18 Feb 2015

Lino Grandi details using the presets in Genoma 2 and provides downloadable assets from 3dxyz and artist Lorenzo Zitta.

Making a Forest with the Trees

From VFX Test Hub

Thu 12 Feb 2015

A five part video series from VFX Test Hub to create a forest in LightWave 3D - from terrain to lighting to instancing.

LightWave 2015 新機能:「テクスチャを利用したフォールオフ機能」の紹介

From Dstorm Japan

Wed 11 Feb 2015

LightWaveでは、移動ツールや回転ツールなどでフォールオフの機能を利用する­ことで、他のツールと一緒に使っているかのようにツールを効果的に使うことができます­が、LightWave 2015では、このフォールオフにテクスチャを利用することができるようになりました­。
これにより、モデリングではおこなえないような形状も作成することができるようになり­ます。