Lino Grandi details how to use the Displacement feature in the Octane Render plugin for LightWave 3D
Thu 23 Apr 2015
Continuing the series of video tutorials for the Octane Render plugin for LightWave 3D, Lino Grandi shares how to make use of the displacement feature in two videos.
Lorenzo Zitta uses LightWave 2015 and Zbrush to create a tutorial for 3D Artist magazine Issue 79
Wed 22 Apr 2015
See how Lorenzo Zitta uses LightWave 2015 and Zbrush to model and texture a snail that is living on the edge.
Lino Grandi shares two videos that detail how to use the Camera in the Octane Render plugin for LightWave 3D software
Tue 21 Apr 2015
In these videos Lino Grandi shares how to use the Camera in the Octane Render plugin for LightWave 3D software.
Lino Grandi shows you how to use the Render Target Node in Octane Render for LightWave 3D.
Tue 21 Apr 2015
Lino Grandi explains how to use the Render Target node in the Octane Render plugin for LightWave 3D.
Kevin Phillips uses node-based surfacing for hard body CG assets
Sun 12 Apr 2015
Kevin Phillips explains the process of using node-based surfacing to quickly create worn military-style textures for hard-body CG objects and how to bake them out to image maps for use in other software and as game assets.
George K shows how to get a scene from LightWave Layout to After Effects for Compositing
Wed 08 Apr 2015
Chris Wells shares an understanding of Caustics with IBL in LightWave 2015
Mon 30 Mar 2015
In this video Chris Wells shows how to do caustics in LightWave 2015 using IBL. Wells also shows how to optimize caustics for fast, impressive renders.
Chris Wells details how to use the light probes included in LightWave 2015 and the new importance sampling feature to deliver incredible lighted scenes.
Wed 25 Mar 2015
Chris Wells shows how to use Importance Sampling in LightWave 2015, highlighting the five HDRI light probes from Illuminated Tools that are included in LightWave 2015.