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Creating a Web Network Animation

Cody Burke shows how to use LightWave to create a popular graphic used in the motion graphics

Mon 24 Mar 2014

The LightWave 3D Group's Cody Burke demonstrates how to create a very popular animation in the motion graphics industry using LightWave 3D.

NevronMotion: Kinect Facial Control

Lino Grandi demonstrates nodal controls for a character's head and facial animation

Thu 06 Mar 2014

In this NevronMotion video tutorial, Lino Grandi demonstrates how to properly set up the nodal controls in NevronMotion to control a character's head and facial animation in LightWave 11.6.

NevronMotion: Kinect Retargeting

Dave Vrba explains how to use the retargeting tool in NevronMotion

Thu 31 Oct 2013

Learn how to use the retargeting tool in NevronMotion to utilize your Kinect camera for motion capture.

LightWave 11.6: Animate a Shark

Lino Grandi explains how to manually set up and use Spline Control to animate a shark along a path

Thu 31 Oct 2013

Lino Grandi shows you how to manually set up and use Spline Control in LightWave 11.6 to animate a shark along a path.

LightWave 11.6: Revealing Your Logo With Bullet Dynamics

Cody Burke shows you how to create a fun motion-graphic effect using the Bullet Dynamics in LightWave 11.6

Thu 31 Oct 2013

In this tutorial, Cody Burke shows you how to create a fun motion-graphic effect using the Bullet Dynamics feature to reveal a logo. This can be created with LightWave 11 and higher software.

ChronoSculpt: Workflow & Interchange with Maya

Cody Burke explains the fundamentals of workflow and interchange with ChronoSculpt

Thu 31 Oct 2013

In this tutorial, Cody Burke explains the fundamentals of workflow and interchange with ChronoSculpt to show how powerful it can be for your pipeline. To demonstrate, we correct a simulation generated in LightWave, clean it up in ChronoSculpt, and finish in Maya for the final result.

ChronoSculpt: Workflow & Interchange with MODO

Cody Burke explains the fundamentals of workflow and interchange in ChronoSculpt

Thu 31 Oct 2013

In this tutorial, Cody Burke explains the fundamentals of workflow and interchange between ChronoSculpt and Modo.

ChronoSculpt: What is ChronoSculpt?

An in-depth look at the advantage of using ChronoSculpt for error correction in cache animation and dynamic simulation

Thu 31 Oct 2013

Rob Powers takes you through  the features of ChronoSculpt to show how it is used to correct errors in cache animation and dynamic simulation.

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