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Learn more about LightWave here:
LightWave Overview

Major studios and post-production houses can spend years creating and assembling custom pipelines, often with large numbers of technical staff and at great expense. Those complex pipelines are perfect for companies with hundreds of employees, but can be overkill for the majority of studios around the world that operate with less than 40 employees.

With its powerful interchange tools, including FBX, ZBrush GoZ, Collada, Unity Game Engine support, and Autodesk Geometry Cache, LightWave fits seamlessly into large and small multi-software pipelines. And, unlike other software packages, LightWave offers artists and studios a complete end-to-end solution from start to finish.

LightWave also offers robust polygonal and subdivision surface modeling, interchangeable layered and nodal texturing, and powerful dedicated node material shaders. Add in powerful animation and rigging tools, eye-popping volumetric and dynamic effects systems and an award-winning Global Illumination render engine and you have a production-proven pipeline that includes all the tools you need to deliver stunning results.

LightWave has been the choice of countless studios and artists for more than 20 years. Chances are LightWave was used in the creation of your favorite films, television programs, and games. Download the LightWave 3D trial today and see why so many artists depend on LightWave to get their work done on time, on budget, and with amazing render quality. It’s the only production pipeline you’ll ever need.

Offer not available in Japan. Contact DStorm at www.dstorm.co.jp.

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