LightWave 2015 Crossgrade / Upgrade Promotion

Get Current, $ave Big! - OFFER EXTENDED TO OCTOBER 15

Take this Final LightWave 2015 Crossgrade/Upgrade Opportunity to Get Current and Save Big on Future LightWave Upgrades!*

Due to the overwhelming demand from customers requesting an extension of the crossgrade / upgrade promotion, we listened and are extending it to October 15th to allow everyone an opportunity to take advantage of this offer.

For a limited time the LightWave 3D® Group, a division of NewTek, Inc., is offering special upgrade pricing of $395 (USD) and a Crossgrade price of $695 (USD) for a Full License, to LightWave 2015.

This will be the last Crossgrade/Upgrade offer for LightWave 2015. As a special thank you to our loyal customers, LightWave users who own the current version will benefit from preferential upgrade pricing for future releases.*

The Special Crossgrade pricing is also available to artists using other 2D and 3D software programs such as Autodesk Maya, 3ds Max and Softimage, Houdini, Cinema 4D, MODO, Unity, Zbrush, Adobe Photoshop, After Effects, Flash, as well as for existing LightWave owners who want additional full licenses.

With our next release the new pricing program for LightWave will be*:

  • LightWave Special Upgrade Price from a Current Version - $295 (USD)
  • LightWave Regular Upgrade Price from a Non-Current Version - $795 (USD)
  • LightWave Full License Price - $1195

*This promotion applies to the current version of Lightwave, and no representation or warranty as to the nature or extent of the upgrade or whether and when one may come out is being made. All pricing is subject to change at any time, however “preferential pricing” refers to pricing below retail. Preferential pricing applies only on a one to one basis for each license currently owned. Releases refers to upgrades, updates and fixes. This promotion applies only to future upgrades/releases that may be available between now and December 31, 2016.

Act now to ensure your special upgrade pricing before this promotion ends!

Limited time offer! Ends October 15, 2015. To take advantage of this offer, fill in the form below.

Offer not available in Japan. Contact DStorm at

Crossgrade Offer Request

Details Form

Your Contact Details


File Attachment

Please attach a screen capture of your 2D or 3D software running on your system.
  Note: File attachment limit is 5 MB.

The LightWave 3D Advantage

Why Choose LightWave

Major studios and post-production houses can spend years creating and assembling custom pipelines, often with large numbers of technical staff and at great expense. Those complex pipelines are perfect for companies with hundreds of employees, but can be overkill for the majority of studios around the world that operate with less than 40 employees.

With its powerful interchange tools, including FBX, ZBrush GoZ, Collada, Unity Game Engine support, and Autodesk Geometry Cache, LightWave fits seamlessly into large and small multi-software pipelines. And, unlike other software packages, LightWave offers artists and studios a complete end-to-end solution from start to finish.

LightWave also offers robust polygonal and subdivision surface modeling, interchangeable layered and nodal texturing, and powerful dedicated node material shaders. Add in powerful animation and rigging tools, eye-popping volumetric and dynamic effects systems and an award-winning Global Illumination render engine and you have a production-proven pipeline that includes all the tools you need to deliver stunning results.

LightWave has been the choice of countless studios and artists for more than 20 years. Chances are LightWave was used in the creation of your favorite films, television programs, and games. Download the LightWave 3D trial today and see why so many artists depend on LightWave to get their work done on time, on budget, and with amazing render quality. It’s the only production pipeline you’ll ever need.

Learn more about LightWave here.

Try LightWave 2015

Want to Try For 30 Days Before You Buy?

Read more about LightWave here.