LightWave Plugins
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LightWave Assets / Plugins : 361 Tagged: Open Source


The LightWave Assets / Plugins database maintains a list of free and commercial third-party plugins available for LightWave.

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Windows Mac Layout Modeler LScript Python Commercial Free Open Source
All DeSelect LW 7.5+
Akira Asagi
May 1, 2011

Deselects all points and polygons regardless of selection mode

Windows Mac Layout Modeler LScript Python Commercial Free Open Source
Align To Rail LW 6.5+
Carl Merritt
April 30, 2003

Aligns the selected FG poly to the head of a spline and can extrude it

Windows Mac Layout Modeler LScript Python Commercial Free Open Source
Align to Point LW 9.0+
Matt Gorner
Feb. 25, 2011

Move tool with alignment to points in mesh

Windows Mac Layout Modeler LScript Python Commercial Free Open Source
Agent LW 7.5+
Animidas
Oct. 27, 2007

Maintain high res and low res versions of a scene or object

Windows Mac Layout Modeler LScript Python Commercial Free Open Source
Add Nulls LW 7.5+
Akira Asagi
May 1, 2011

Add multiple nulls at once with a given prefix

Windows Mac Layout Modeler LScript Python Commercial Free Open Source
Add Collision Nulls LW 8.0+
Mike Green
Sept. 21, 2005

Adds collision placeholder spheres to the selected objects

Windows Mac Layout Modeler LScript Python Commercial Free Open Source
Add Bones LW 7.5+
Akira Asagi
May 1, 2011

Add multiple bones at once with a given prefix

Windows Mac Layout Modeler LScript Python Commercial Free Open Source
4 Point Sphere LW 8.0+
Artur Wawrzonkiewicz
Feb. 17, 2011

Creates a sphere that is defined by 4 points

Windows Mac Layout Modeler LScript Python Commercial Free Open Source
3 Point Disk LW 8.0+
Artur Wawrzonkiewicz
Feb. 17, 2011

Creates a disk that is defined by 3 points

Windows Mac Layout Modeler LScript Python Commercial Free Open Source
2 Point Poly Chain LW 9.5+
Stephen Culley
Feb. 18, 2013

Produces a 2 point poly chain between the two points you have selected

Windows Mac Layout Modeler LScript Python Commercial Free Open Source
2 Point Poly LW 9.5+
Stephen Culley
Feb. 11, 2013

Produces 2 point polygons with both points at 0,0,0

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