


























Sebastian Goetsch
March 26, 2008
Provides tools which can create a color corrected workflow









TrueArt
April 21, 2008
Imports Wavefront OBJ files and maintains vertex normals









Eetu Martola
Oct. 1, 2008
Accessibility shader node for applying grit in tight places


















Ken Nign
April 21, 2009
Outputs the distance between two vectors, but only along certain axes









Ken Nign
April 21, 2009
Outputs the same values across all instances of the node









Ken Nign
April 21, 2009
Takes the input scalar and aligns 1.0 to a specific degree of rotation









Ken Nign
April 28, 2009
A replacement to the standard Mixer node that handles Vectors instead









Luke Whitehorn
Feb. 16, 2010
VRoom is designed to simulate the interiors of buildings and the glass


















Ken Nign
April 21, 2010
Allows you to mix two Materials together with different Blending modes




































Akira Asagi
May 2, 2011
A replacement specular shader node with various shading types









David Ballesteros
Jan. 17, 2012
A port of Drew Whitehouse's Houdini Ocean Tool-kit

















