

















Mike Green
Jan. 6, 2006
Allows an item to be scaled without its children being affected









Mike Green
April 24, 2006
Applies the parent's rotations to the current item









Mike Green
Oct. 10, 2006
Limits the motion of an item to within certain bounds per-axis









Mike Green
April 29, 2007
A set of scripts for bringing Anime Studio content into LightWave









Alexandre Labedade
Sept. 12, 2007
Launches an object and homes in on the target









Mike Green
Sept. 13, 2007
Takes a bone selection and sets them up so that one acts like a muscle









Fujio Ichikawa
Oct. 13, 2007
Apply a time warp effect to the motion of an object


















Fujio Ichikawa
Oct. 17, 2007
Gives an object pseudo-random, or drunken, motion with options









Mike Green
Oct. 19, 2007
Makes an object follow another one applying a wobbly motion




































Svante Segelson
Feb. 23, 2011
Constrain an object on the y-axis to an animating mesh


















Christopher Lutz
Feb. 25, 2011
An alternative to LW's own MGO that allows motion to be baked


















Andy Nicholas
Feb. 25, 2011
Allows an object’s pivot point to trace over another object’s surface


















Timothy Albee
April 15, 2012
Fixes jumps found in baked rotations (sim and mortion blur problems)









Takahiko Date
April 15, 2012
A more effective Euler filter for LW with real time and scan motion









Stephen Culley
May 18, 2012
Clamp an object's position/rotation/scale to within a set range









Stephen Culley
May 18, 2012
Offset the Position, Rotation and Scale of an object by using another