








Tama
July 14, 2010
Flattens the selected object layers into 1 or more layers









Tama
July 14, 2010
Store and recall object layer sets, i.e. which layers are selected









Tama
July 14, 2010
Move the selected object layers to a new place in the list of layers



























Tama
July 13, 2010
Scales an object so that the selected points are at the given distance









Tama
July 13, 2010
Batch rename object layers; adds or removes a prefix or suffix









Tama
July 13, 2010
Sets the Surface Editor to the surface of the selected polygon


















Tama
July 13, 2010
Extend or contract the point or polygon selection along a loop


















Ken Nign
April 21, 2010
Allows you to mix two Materials together with different Blending modes









Dan Dulberger
April 20, 2010
Toggles visibility for unselected items to isolate selected items









Dan Dulberger
April 19, 2010
Picks the surface of a selected polygon in the Surface Editor









Johan Steen
March 28, 2010
Transfers Vertex Maps between meshes by matching their UV layout









Johan Steen
March 16, 2010
Conforms the mesh to another mesh by matching their UV layout































































Dan Dulberger
March 14, 2010
Toggles visibility on or off for multiple items in several ways








