The LightWave Assets / Plugins database maintains a list of free and commercial third-party plugins available for LightWave.
Allows previous versions of LightWave to load object files from LW2018
Remesh complex models with good polyflow, quads and guides.
Speeds up the creation of complex gradient-related nodes
Saves a time-stamped backup of a scene to a zip archive.
Duplicates the 'warmth' and color space of an old tube TV
Disfigures and distorts the object along its motion path
Shift the keyframes of selected items in Layout
The OD Toolset is a combination of Layout and Modeler enhancements
Layout toolset designed to make animating and rigging easier.
Use a cage object to deform a higher resolution object
Move objects via Newtonian physics
A pair of Custom Object scripts for creating sliders
Lightwave Panels Organizer
Interactive physics based placement of items and instances
Create a new Shift Camera that is zoomed to the Limited Region area
Cage Deformer allows you to freely edit the deformation of your mesh
Allows you to distort and animate your object via a lattice
Digital Elevation Map (DEM) importer
An exporter for preparing and uploading models to Sketchfab's website
Experimental shader that paints on a surface where particles impact
Adds a prefix to all surfaces on the selected object
An example Ambient Occlusion script, developed to explain AO
Channel modifiers to drive the camera's Focal distance and FStop
Two plugins developed while working on Iron Sky.
Avoids 'Input node not found' errors in pre-LW 11.6 versions of LW