








Steve Hurley
Dec. 20, 2014
Interactive physics based placement of items and instances



























TrueArt
Nov. 27, 2010
Allows you to bake multiple objects in a series and via a render farm



























3rd Powers
Dec. 11, 2014
Cage Deformer allows you to freely edit the deformation of your mesh









Luke Whitehorn
Aug. 2, 2013
Instance chain segments along a path, animate them via a gear/cog









Alexandre Labedade
Nov. 19, 2007
Select points and polygons in a variety of ways


















DreamLight
Sept. 29, 2015
Drag-and-drop-dead-easy™ network rendering for LightWave3D ScreamerNet









TrueArt
Oct. 27, 2008
Allows you to draw a simpler mesh over top the background mesh


















Happy Digital
Oct. 11, 2007
Apply effects or simulate rounding on the edges of a model


















Pawel Olas
Feb. 24, 2011
Make individual polys within 1 object face any other object



























TrueArt
June 5, 2012
Set up global material node networks and access them in other surfaces









Qualia Communications
Aug. 2, 2016
Speeds up the creation of complex gradient-related nodes








