The LightWave Assets / Plugins database maintains a list of free and commercial third-party plugins available for LightWave.
Use one object to deform the mesh of another
Merges selected rows of points to an adjustable average distance
Selects all polys that have the same surface name as the selected poly
Creates a mesh over a series of spline cross sections
Writes a Modeler LScript which makes points at scene's null positions
Converts LEGO LDraw objects (*.dat) into Lightwave objects and scenes.
Mirror the changes on one side of the BG to the other side on the FG
Creates a polygon strip along each background spline
Conforms the points of the foreground object onto the BG object
Creates a scene file that places objects at particle positions