Transfer By UV LW 9.5+Johan Steen
March 28, 2010
Transfers vertex maps between meshes by matching their UV layout. Can transfer Weights, Morphs or Selection Sets.
The plugin uses the UV layout as a point of reference to find which points to match between the source and destination mesh to decide which points to transfer the vertex maps to. The only requirement is that the UV map layout is basically kept identical between the different meshes to be used.
This makes point count and point order unimportant.
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