Material Blixer LW 9.5+Ken Nign
April 21, 2010
Allows you to mix two Materials together with different Blending modes.
The Shader inputs will override that component of the input Material or can be used in place of a Material input.
Thanks to Dave Jerrard for the idea.
The April 21 update merges a submitted fix for un-initialized Material variables.
Now includes a MacUB(32/64) build.
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