Local Morf LW 6.5+Seki Yoshiyuki
March 5, 2011
LocalMorf allows the selected geometry in the FG layer to be morphed into the shape of the geometry in the BG layer, with the amount of morphing controlled numerically. (The BG layer must obviously be a "morph" of the FG layer.)
Good for using sections of previously generated morph targets as parts of new ones, or taking geometry to in-between positions.
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