Ground Those Objects LW 8.5+John Gutwin
Dec. 30, 2008
Move the selected objects along the world Y axis to the ground surface mesh you choose. I use it whenever the ground surface in my model is irregular like the real world and I have lots of trees or cars to position. It also can be used to set the y values of a camera or other object to skim over the irregular surface at a set offset distance.
The LightWave 3D® Group offers the third party plug-ins database as a courtesy and is not responsible for technical support or damage to your system or files from use.