DF_Sculpt_Tool LW 8.5+Daniele Federico
Dec. 16, 2007
This modeling plug can modify object geometry by moving its points on their normals or using a bulging effect. It was developed mainly for landscapes creation and organic deformation.
The algorithm will evaluate points of a mesh and it checks if they are inside the deformation spheres defined by handles, interpolations and frequency. In the sphere session the plug will find the intersection of the normal with the spheres.
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