cp_MorphSaver LW 8.0+Chris Peterson
Sept. 10, 2008
This script takes an object (in Layout) that has many layers and saves a single endomorph for all of the layers to a new object file. I wrote this because I needed to save a linear explosion that I made with Kaboom! into an endomorph and Kaboom shattered the object into 300 pieces. This script allowed me to save the transformed positions of all 300 pieces without having to save each layer by hand so that later I could use MorphMixer to control the explosion. Example files included.
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