


























TrueArt
Nov. 27, 2010
Allows you to bake multiple objects in a series and via a render farm









TrueArt
Feb. 22, 2011
A collection of custom Camera types, including a Nodal based camera









TrueArt
Oct. 28, 2007
Deletes all unused surfaces from the Surface Editor









TrueArt
Oct. 9, 2007
Load images by dragging and dropping them onto Layout's UI









TrueArt
Oct. 27, 2008
Allows you to draw a simpler mesh over top the background mesh


















TrueArt
Oct. 28, 2007
Remove all the part assignments from the object or current layer









TrueArt
Oct. 28, 2007
Remove all the selection sets from the object or current layer









TrueArt
June 5, 2012
Set up global material node networks and access them in other surfaces









TrueArt
Dec. 11, 2010
Quickly adds a new light and parents it to the currently active camera




































TrueArt
Oct. 6, 2007
Lower Layout's priority so other work can be done when rendering









TrueArt
Aug. 5, 2008
Saves the scene and all loaded objects with just one click









TrueArt
Oct. 10, 2007
Sets the current frame to 0 before saving the scene