The LightWave Assets / Plugins database maintains a list of free and commercial third-party plugins available for LightWave.
Transfers Vertex Maps between meshes by matching their UV layout
Conforms the mesh to another mesh by matching their UV layout
Imports splines into modeler from Autodesk’s ASCII Scene Export
Uses point selections to correct symmetry in a non destructive way
Manages a library of different common rendering related settings
Restores symmetry in a model by deleting one side and mirroring
Saves the current object with incremental backups in its own folder