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Wordware Publishing Book
LightWave v9 Lighting
The process of creating accurate and pleasing lighting in CG environments demands both an understanding of the fundamentals of light and knowledge of the available tools. LightWave v9 Lighting addresses these issues in a practical guide that shows you how to achieve your lighting goals using the latest version of LightWave 3D.
With this book:
- Discover the tools and features of LightWave v9 that can improve your lighting.
- Understand lighting concepts including color, shadow, intent, and style.
- Explore a number of tutorials that demonstrate specific lighting setups.
- Learn how to enhance your lighting with volumetrics, lens flares, projection images, and radiosity.
- Find out how the proper lighting can turn a good shot into a great shot.
About the author:
Visual effects supervisor Nicholas Boughen has used LightWave 3D professionally for more than 10 years and has a 20-year background as a scenic and lighting designer for the stage. His many visual effects credits include Blades of Glory, Night at the Museum, Firewall, Garfield, Garfield 2, I, Robot, Dead Like Me, Voyage of the Unicorn, Aftershock: Earthquake in New York, Stargate SG-1, and Stargate Atlantis. He lives in Deep Cove, British Columbia, with his wife, two children, and a partially completed Hatz biplane.
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